AI Insights · Timothy · October 2021
Top 5 Apple Arcade Games Performance in Sweden Q3 2021
Discover the performance of the top 5 Apple Arcade games in Sweden during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the top 5 Apple Arcade games in Sweden showcased notable trends in weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive view of their performance across a unified platform.
Snake.io - Fun Online Snake from Kooapps experienced a significant increase in weekly revenue, peaking at approximately $171 in the week of September 20. Weekly downloads showed fluctuations, starting at around 4K in late June and ending close to 3.8K by the end of September. The game also maintained a steady number of weekly active users, peaking at over 40K in mid-July before gradually declining to around 32K by the end of the quarter.
Chess - Play & Learn by Chess.com saw its weekly revenue peak at about $4.7K in mid-July, with a general trend of revenue around the $3K mark towards the end of the quarter. Weekly downloads fluctuated between 1.8K and 2.3K throughout the quarter. The game's weekly active users remained relatively stable, hovering around the 32K to 33K mark.
Hill Climb Racing from Fingersoft had a notable spike in weekly revenue, reaching approximately $3.8K in early August. Weekly downloads varied, peaking at about 2.5K in mid-September, while weekly active users showed a steady increase, ending at around 29.6K by the end of September.
My Town : Home - Family Games by My Town Games LTD experienced a moderate increase in weekly revenue, peaking at $158 in the week of September 20. The game’s weekly downloads remained fairly consistent, ranging from 1.3K to 1.8K. Weekly active users saw a slight increase, peaking at about 7.8K at the end of August before settling around 7K by the end of the quarter.
Solitaire by MobilityWare saw a consistent increase in weekly revenue, peaking at around $313 in early September. Weekly downloads showed a steady trend, reaching up to 2.1K in mid-August. The game maintained a high number of weekly active users, with a peak of approximately 306K in mid-July and remaining above 280K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.